User contributions
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- 02:42, 11 September 2022 (diff | hist) . . (+1) . . m Sound format (→Sound files) (current)
- 04:32, 14 April 2020 (diff | hist) . . (+2) . . m Telara.db (Update link to see) (current)
- 04:33, 25 November 2019 (diff | hist) . . (-2) . . m Sound format (→Vignettes)
- 16:58, 19 December 2018 (diff | hist) . . (+783) . . Heap Scanning (current)
- 22:27, 18 December 2018 (diff | hist) . . (+12) . . Heap Scanning
- 22:19, 18 December 2018 (diff | hist) . . (+656) . . Heap Scanning
- 22:14, 18 December 2018 (diff | hist) . . (+799) . . Heap Scanning
- 03:37, 18 December 2018 (diff | hist) . . (-1) . . Heap Scanning
- 03:33, 18 December 2018 (diff | hist) . . (+1,977) . . N Heap Scanning (Created page with "Heap Scanning is the process of reading the details within RIFT memory space. The particulars of actually capturing the memory are not covered here, only discussion of the "H...")
- 06:59, 3 November 2018 (diff | hist) . . (+103) . . Update Repository (current)
- 06:58, 3 November 2018 (diff | hist) . . (+6) . . Update Repository
- 23:17, 2 November 2018 (diff | hist) . . (+42) . . Main Page (current)
- 23:14, 2 November 2018 (diff | hist) . . (+508) . . Update Repository
- 17:08, 2 November 2018 (diff | hist) . . (+246) . . Update Repository
- 17:06, 2 November 2018 (diff | hist) . . (+20) . . Update Repository
- 17:05, 2 November 2018 (diff | hist) . . (+946) . . Update Repository
- 16:37, 2 November 2018 (diff | hist) . . (+810) . . N Update Repository (Created page with "Glyph stores it's updates in an online repository. The URL for each game can be found in the file GlyphLibrary.xml in the element "RemoteUrl". LIVE RIFT: http://rift-update....")
- 22:35, 24 June 2018 (diff | hist) . . (+265) . . Assets manifest (→Table 1 - Entry Table: resolve an unknown field) (current)
- 20:56, 24 June 2018 (diff | hist) . . (+27) . . Assets manifest (→Table 1 - Entry Table: added missing value)
- 15:57, 5 June 2018 (diff | hist) . . (+19) . . m Animation format (current)
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